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AI Insights · Timothy · October 2025

Top Slime Games on iOS in Sweden Q3 2025

Explore the performance of the top slime games on iOS in Sweden during Q3 2025, featuring insights on downloads, revenue, and active users.

Top Slime Games on iOS in Sweden Q3 2025

In the third quarter of 2025, the slime game genre on iOS saw varied performance across the top apps in Sweden. According to data from Sensor Tower, these applications exhibited distinct trends in downloads, revenue, and active user engagement.

PlaySlime:Slime Simulator Game from Slime Simulator Studio showed a decline in both weekly revenue and downloads. Revenue peaked at $473 in early July but gradually decreased to $227 by the end of September. Downloads mirrored this trend, starting at 305 and dropping to 130 over the quarter. Active users saw a slight decrease from 4.9K to 4.5K.

My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced fluctuations in revenue, peaking at $73 twice, while downloads surged to 73 in the last week of September. The app's active users increased slightly from 142 to 153.

I, Slime, released by Games Hub Hong Kong Limited, had an inconsistent download pattern, with a notable spike to 89 downloads in late July. Revenue varied, peaking at $124 and dropping to $53 by mid-August.

Joy Slime: Stress Relief &ASMR from Slime Melody LLC maintained steady revenue, with minor fluctuations between $15 and $53. However, there were no downloads or active user data available for this period.

Lastly, Super Big Slime: Black Hole 3D by Supercent, Inc. had a modest revenue peak at $30, with downloads reaching 89 in late July. Active users decreased from 561 to 446 during the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025